Archive for the OS X Category

C++ versus Objective-C as API substrate

Windows 8 marks the start of the end of the ancient workhorse API – Win32. Win32, along with COM, underlies all other APIs – including .NET – that Windows developers have used. MFC, ATL, COM itself (if I’m not mistaken), etc… these all depend on Win32 underneath. Starting with Windows 8, all new development going [...]


Read more →

WinRT and Cocoa – API evolution: MS vs. Apple

http://tirania.org/blog/archive/2011/Sep-15.html After digesting the above, I’m suddenly a bit apprehensive about whether Microsoft know what they’re doing or not. The fact that they keep changing their API surface suggests, in fact, that they don’t. In here we read that “Microsoft says it ‘reimagined’ every aspect of Windows, this new runtime, or application model” which seems [...]


Read more →

iOS versus Windows 8 versus Android – developer ecosystem

Let’s study the pros and cons. Apple have the sanest API/platform evolution and the best IDE. I have hated IDEs ever since they first came out in the 90s. Xcode circa 3.2 is the first IDE I will deign to use and frankly I find it amazing. Many reviews criticized Xcode for being crappy compared [...]


Read more →

Multiple partitions with Windows 7 and OS X side-by-side install

When installing Windows and OS X side by side using Apple’s recommended Boot Camp technique, you can only use one partition for Windows.  If, like me, you need multiple partitions for Windows, you have to do it another way.  The first thing to understand is that Boot Camp Assistant is not at all necessary for [...]


Read more →

Installing Windows 7 on a Modbook / Macbook

My Modbook from OCW took less than five days to arrive.  Less than five days after receiving it, it also saw a ~USD100 price drop.  Lol!  Can’t win ‘em all. So anyway, one of the priorities was to get Windows working on this machine.  Since the Modbook has 4GB on it, I elected to install [...]


Read more →